The second is a strange tendency for solid rocket boosters to work perfectly fine until they're JUUUUUST about out of fuel, at which point they shoot straight up through the components stacked above it (those parts usually being a decoupler, engine and liquid fuel tanks, resulting in the whole thing exploding). Usually enough to shake the whole thing apart. The first is that my rockets almost always hit "turbulence" at 7,000 and 12,000 meters (sometimes 4,000), where it just starts shaking. I've been having 2 problems that I don't remember running into when playing earlier builds of the game. Not that there's anything wrong with said: Clearly landing will be much more of a challenge than the trip, but I'm pretty pleased with how close I managed to get without consulting tutorials and whatnot. I don't know if I could deal with the added weight and drag of them and fuel. I'm wondering if I should devote an entire stage to reverse engines of some kind. KERBAL SPACE PROGRAM FREE NO DOWNLOAD FREE TRILY FULLI tried to flip it around and slow down but before doing so had the bright idea to drop my last heavier rocket stage, forgetting the fact that the lander's wimpy descent engine couldn't possibly slow me down enough on it's own even at full blast.ġ500m/s, 1200, 950, e bye lander. That sort of took my attention off the more pressing matter - the fact that I was flying towards the surface too fast. So I was stuck slowly trying to nudge the ship around without it. As I approached it occurred to me that I blew through all my RCS fuel by leaving it on when I didn't actually need it. Took some figuring out trying to line up properly to the moon and slow down enough not to skip right past it. Next try I made sure to launch at a time when I could actually shoot straight for it. Unfortunately I wasn't going anywhere near the right direction to get to the Mun. Got into space just fine with plenty of fuel to spare. The next try (after a few tweaks for stability) was full throttle all the way from the start. It got just out of the atmosphere but even after jettisoning the SRBs, I didn't have enough power to lift all that weight. The first time I tried I was conserving fuel running at about 2/3 throttle during launch. The first challenge I met was getting this big son of a bitch off the planet. KERBAL SPACE PROGRAM FREE NO DOWNLOAD FREE TRILY TRIALI built the lander up and through some considerable trial and error finally managed a ship design that I liked which also had enough stages to get me to the moon and possibly back. So today's mission was land on the Mun successfully with the lander addon I got. I highly recommend the truss pack if you want some nice looking parts. Here's my fancy new solar collector space station/orbiter thing. Its a fun challenge, i came damn close trying to save one of my dudes, but that was before I had even gotten orbits down. That youtube channel also has tutorials on going to the moon, theres a thread on the KSP forum about it here.Īs for Jebediah, you can't leave him out there! Save him!!! If you think going to the mun is hard, you haven't tried getting two rockets to meet in deep space yet. I watched that video and was able to quickly put up 2 large orbiters in circular orbits around Kerbin. I found a fantastic tutorial on basic orbiting, if you don't care about exact, NASA-esque percision, then do what the video tells you to do. I just did it by copying the pics from this thread!įINALLY, ive stranded an astronaut in space. I just wish there were a basic design for a ship that can break atmo that I could copy and tweak to learn the game. KERBAL SPACE PROGRAM FREE NO DOWNLOAD FREE TRILY HOW TOThe KSP wiki on their website has tutorials on how to enter orbit and how to get to the moon.Īre you kidding me? those tutorials are like a physics class. I have yet to make a ship that doesn't crash back down to earth.Īnd if I could, how would I even navigate to my way to the moon. They REALLY mess with RCS, as they seem to make the rocket spin like a said: Some more careful piloting could possibly get me there. Here is a slightly different version at the end of its flight. Although I like the challenge of making something ridiculous out of little or nothing. Feeling a bit creatively limited sometimes. I'm definitely going to have to check out some mods. Well aware they serve no purpose and probably add a bit of drag. I know I need to lose the intakes on those SRB's.I just thought they looked neat. The weight shouldn't suffer too much from it. I could probably add one more fuel tank for one good burn in space before separating. That's probably due primarily to very poor fuel management. The problem is it only gets about halfway to the moon. The capsule at the top is equipped with parachutes and struts to make a nice little lander. It might not look like it, but it's extremely stable. So this started off as an X-Wing space plane thing, but after some considerable trial and mostly error I gave up on that and went with a rocket.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |